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KatrinaTheLamia's gameplay for Super Metroid (WII)
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KatrinaTheLamia played Super Metroid

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KatrinaTheLamia said...
  • angry
Okay! You guys win... I am officially a moron. As I have _no_ clue as to why this game is so awesome--which is quite very apparent to you all. I am stuck, as you may be aware.

However, I got two ideas for what I am doing wrong in this spot.

First one was maybe, just maybe, that door to the right of my craft may be openable by the charge shot. I was told Super Missile, but I figured I would try the charge shot. It did not do anything to the door. Not even a scratch.

So I head to the room with that really weird idol. You know, that one after the long refrigerated corridor with the change in the music suggesting a boss? I decide, okay, there are shinies in this room. Shinies usually mean, "shoot this, and stuff happens"--simple video game logic.

I go in there, start tossing around a few charged shots. It only served to make me feel even more stupid. I then unleashed a few missiles--even though I had tried this already.

I then head out of that room, and head to Samus Aran's ship. And shut the game off.

There we go... I am a moron. Why? Well, you can all laugh about how I am stuck in one of the earlier areas of the game, with no clue as to where to get further. In a game that apparently, I should be able to pick up, and know what to do, where to go and love it right away.

Hiiiissssssss.... D=<
Super Metroid

Super Metroid (WII)

Genre/Style: Shooter/Platform Shooter
Release Date: 20/AUG/07
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